From: Andre Ramnitz Date: Sat, 19 Jul 2025 17:36:40 +0000 (+0200) Subject: hypr: tweak config X-Git-Url: https://git.ramnitz.eu/?a=commitdiff_plain;h=f74832a49bc8c9747dc62cc92b1f1df398f99134;p=dotfiles.git hypr: tweak config --- diff --git a/dot-config/hypr/fragments/layerrules.conf b/dot-config/hypr/fragments/layerrules.conf index 2b6c973e..052aee2f 100644 --- a/dot-config/hypr/fragments/layerrules.conf +++ b/dot-config/hypr/fragments/layerrules.conf @@ -3,5 +3,7 @@ layerrule = blurpopups, top layerrule = blur, waybar layerrule = ignorealpha 0.1, waybar +layerrule = blur, GTKDock +layerrule = ignorealpha 0.1, GTKDock layerrule = blur, launcher layerrule = ignorealpha 0.1, launcher diff --git a/dot-config/hypr/fragments/windowrules.conf b/dot-config/hypr/fragments/windowrules.conf index 3374762f..008cd587 100644 --- a/dot-config/hypr/fragments/windowrules.conf +++ b/dot-config/hypr/fragments/windowrules.conf @@ -89,8 +89,8 @@ windowrule = stayfocused, class:^(org.freedesktop.impl.portal.desktop.kde)$ # handle steam client windowrule = float, class:^(steam)$ -windowrule = suppressevent activatefocus, class:^(steam)$, title:^(Steam)$ windowrule = stayfocused, title:^()$, class:^(steam)$, title:^(Steam)$ +windowrule = suppressevent activate, class:^(steam)$, title:^(Steam)$ windowrule = minsize 1 1, title:^()$, class:^(steam)$ windowrule = noanim 1, class:^(steam)$ windowrule = noblur 1, class:^(steam)$ @@ -114,6 +114,7 @@ windowrule = noshadow 1, tag:game windowrule = noanim 1, tag:game windowrule = opaque 1, tag:game windowrule = minsize 1280 800, tag:game +windowrule = move 50% 50%, tag:game windowrule = plugin:hyprbars:nobar, tag:game windowrule = idleinhibit always, tag:game windowrule = fullscreenstate 2 3, tag:game diff --git a/dot-config/hypr/hyprland.conf b/dot-config/hypr/hyprland.conf index 2209d881..6f39efff 100644 --- a/dot-config/hypr/hyprland.conf +++ b/dot-config/hypr/hyprland.conf @@ -97,7 +97,7 @@ dwindle { force_split = 2 smart_split = false split_width_multiplier = 2.0 - single_window_aspect_ratio = 11 9 + single_window_aspect_ratio = 16 9 single_window_aspect_ratio_tolerance = 0.1 }