; mode = normal
# Accepts only non-negative values.
-; framerate = 60
+; framerate = 59
# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
# new as of 0.6.0 autosens of low values (dynamic range)
# The number of bars (0-200). 0 sets it to auto (fill up console).
# Bars' width and space between bars in number of characters.
; bars = 0
-bar_width = 6
+bar_width = 4
bar_spacing = 1
# bar_height is only used for output in "noritake" format
; bar_height = 32
# the bandwidth of the visualizer.
# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
# Cava will automatically increase the higher cutoff if a too low band is specified.
-; lower_cutoff_freq = 50
-; higher_cutoff_freq = 10000
+lower_cutoff_freq = 44
+higher_cutoff_freq = 18000
# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
-; sleep_timer = 0
+sleep_timer = 5
[input]
# For alsa 'source' will be the capture device.
# For fifo 'source' will be the path to fifo-file.
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
-; method = pulse
-; source = auto
+method = pulse
+source = auto
; method = alsa
; source = hw:Loopback,1
; method = fifo
; source = /tmp/mpd.fifo
-; sample_rate = 44100
+; sample_rate = 48000
; sample_bits = 16
; method = shmem
# in graphic mode. It only support the 3000 series graphical VFDs for now.
#
# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
-; method = ncurses
+method = ncurses
# Visual channels. Can be 'stereo' or 'mono'.
# 'stereo' mirrors both channels with low frequencies in center.
; sdl_x = -1
; sdl_y= -1
+xaxis = frequency
+
[color]
# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported,
# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
# You can define as many as 8 different colors. They range from bottom to top of screen
-; gradient = 0
+gradient = 1
; gradient_count = 8
; gradient_color_1 = '#59cc33'
; gradient_color_2 = '#80cc33'
; integral = 77
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
-; monstercat = 0
-; waves = 0
+monstercat = 0
+waves = 0
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
# DEPRECATED as of 0.8.0, use noise_reduction instead
; gravity = 100
-
# In bar height, bars that would have been lower that this will not be drawn.
# DEPRECATED as of 0.8.0
; ignore = 0
# Noise reduction, float 0 - 1. default 0.77
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
# 1 will be very slow and smooth, 0 will be fast but noisy.
-; noise_reduction = 0.77
+noise_reduction = 0.77
[eq]