]> Freerunner's - dotfiles.git/commitdiff
hypr: tweak alpha/contrast
authorAndre Ramnitz <tux.rising@gmail.com>
Sun, 20 Jul 2025 13:40:35 +0000 (15:40 +0200)
committerAndre Ramnitz <tux.rising@gmail.com>
Sun, 20 Jul 2025 13:40:35 +0000 (15:40 +0200)
dot-config/hypr/fragments/env.conf
dot-config/hypr/fragments/windowrules.conf
dot-config/hypr/hyprland.conf

index 053d9692846d9697e12e0efb9f10cafc0e0de20f..648a7104093e4714aeb0b56de8e918488bf84553 100644 (file)
@@ -33,3 +33,5 @@ env = HYPRCURSOR_SIZE,40
 env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
 env = XDG_MENU_PREFIX,plasma-
 
+# test stuff
+env = TERMINAL,/usr/bin/foot
index 01dfe9227da7a85d54b8fb4c0f8156e681b916a2..fe3ac1c60d20784ed3e241cca875f0f0df513eec 100644 (file)
@@ -46,6 +46,12 @@ windowrule = workspace 5, class:^(gimp)$
 windowrule = float, class:^(gimp)$
 windowrule = tile, class:^(gimp)$, title:^(.*GIMP)$
 
+# WIP: handle cava launched by .desktop file
+windowrule = float,title:^(cava.*)$
+windowrule = noinitialfocus,title:^(cava.*)$
+windowrule = size 1024 600,title:^(cava.*)$
+windowrule = move 100% 100%,title:^(cava.*)$
+
 # handle browsers
 # windowrule = float, class:^(firefox.*)$
 windowrule = maxsize 1680 1200, class:^(firefox.*)$
@@ -61,7 +67,7 @@ windowrule = float, opacity 1.0 override 0.8 override, class:^(popup)$
 windowrule = pseudo, class:^(ncmpcpp)$
 windowrule = workspace 4, class:^(ncmpcpp)$
 windowrule = noinitialfocus, class:^(ncmpcpp)$
-windowrule = maxsize 60% 80%, class:^(ncmpcpp)$
+windowrule = maxsize 60% 80%, class:^(ncmpcpp)$
 windowrule = float, stayfocused, center, opacity 1.0 override, class:^(kakpopup)$
 
 # handle other clients
@@ -123,3 +129,4 @@ windowrule = idleinhibit always,  tag:game
 windowrule = fullscreenstate 2 3,  tag:game
 windowrule = fullscreen, tag:game
 # windowrule = immediate, tag:game #experimental
+
index 6f39efff6a0bae9caabee2cd4e38116fef25f893..e6880ef387be4b43a684d0cdd42a6c0700c30c16 100644 (file)
@@ -122,24 +122,27 @@ decoration {
         # screen_shader = ~/.config/hypr/shaders/bluefilter.frag
     blur {
         enabled = true
-        size = 8
+       special = true
+       popups = false
+        size = 3
         passes = 1
-        noise = 0.0117
-        brightness = 0.8172
+        noise = 0.0317
         contrast = 0.8916
+        brightness = 0.7172
         vibrancy = 0.1696
+       vibrancy_darkness = 0.1
         ignore_opacity = true
     }
     shadow {
         enabled = true
-        range = 8
-        render_power = 2
+        range = 20
+        render_power = 3
         sharp = false
         ignore_window = true
-        color = 0xee$base00
-        color_inactive = 0x81$base02
-        offset = 0, 0
-        scale = 1.00
+        color = 0xee$base01
+        color_inactive = 0xee$base01
+        offset = 1, 1
+        scale = 0.9992
     }
 }