windowrule = float, class:^(blueman-manager.*)$
windowrule = tag +game, class:^(.*)exe$
windowrule = tag +game, initialClass:^(gamescope)$
+windowrule = float, class:^(org.pulseaudio.pavucontrol.*)$
# handle ueberzugpp
windowrule = noanim, class:^(ueberzugpp.*)$
"persistent-workspaces": {
"*": 6
},
- "sort-by-number": true
+ "sort-by-number": true,
+ "show-special": true
},
"hyprland/window": {
"format": "{title}",
"rewrite-default": "👉 {title}",
"rewrite": {
- "(.*) – Mozilla Firefox": " $1",
- "(.*) - qutebrowser": " $1",
- "(.*) - Kakoune": " $1",
- "(.*) - Dolphin": " $1",
- "lfrun(.*)": "ó°€¶ $1",
- "Now playing(.*)": "ï‹« Now playing $1",
- "Threema(.*)": "ó°º $1"
+ "(.*) – Mozilla Firefox": " | $1",
+ "(.*) - qutebrowser": " | $1",
+ "(.*) - Kakoune": " | $1",
+ "(.*) — Dolphin": " | $1",
+ "lfrun(.*)": "ó°€¶ | $1",
+ "Now playing(.*)": "ï‹« | Now playing $1",
+ "Threema(.*)": "ó°º | $1"
},
"on-click": "hyprctl dispatch pseudo",
"on-click-right": "~/.config/hypr/scripts/mousefocus_toggle.sh",